The organizers of Lisbon Game Conference approached us to create a new and improved backdrop for the third edition of the videogame event. As fans of videogames, we went with a low poly art style that’s seen frequently in the latest indie games on the current market.

  • WHEN

    October 2016



  • WE DID

    3D / Illustration

"As a result of a setback, we were left with a very tight deadline but we still needed something fresh and professional for this year’s LGC. The Indigent Studio stepped in, turning their hard work into a beautiful final result and meeting the deadline."

Tiago Canto, Lisbon Game Conference
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