The organizers of Lisbon Game Conference approached us to create a new and improved backdrop for the third edition of the videogame event. As fans of videogames, we went with a low poly art style that’s seen frequently in the latest indie games on the current market.
WHEN
October 2016
CLIENT
ISCTE / LGC
WE DID
3D / Illustration
"As a result of a setback, we were left with a very tight deadline but we still needed something fresh and professional for this year’s LGC. The Indigent Studio stepped in, turning their hard work into a beautiful final result and meeting the deadline."
Tiago Canto, Lisbon Game Conference